Controls:
WASD = Move
Space = Jump (Body)
E = Interact / Skip dialogues
Q = Release (Body)
F = Release (Spirit)
P = Pause
L = Reload

Twofold Bounds is a puzzle-platformer where you control two distinct entities at the same time. Use their complementary abilities to overcome deadly traps and escape from a mysterious place. One can possess objects, while the other smashes walls with powerful punches.

Each level requires careful coordination, observation, and quick reflexes.

Twofold Bounds was made for the Pixel Game Jam 2025, and it's also my very first video game, developed after months of self-taught learning.
Unfortunately, I didn’t have time to finish the game the way I originally envisioned — but I wanted to challenge myself and make something complete!

If you run into a bug or get stuck, try pressing L, Q, or F — you never know... And play fullscreen please c:

ABOUT MAJOR BUGS!
There are 2 major bug that require restarting the game, to avoid them :
- DON'T press L in the first room
- In the arms room, if you miss the puzzle with the box, you can't reset (I forgot to fix that! :( )

ABOUT MINOR BUGS!
Here's the few minor bugs that can be a bit frustrating :
- When the body is hanging from the crane and you die, you need to press A to move again.
- There's a small issue with E not always working on interactive objects. If it happens, try stepping back and moving closer again.
It's not really a bug, but if you're stuck for no obvious reason, try pressing E to skip a dialogue — or L if there's no dialogue at all.

I'll probably 

All credits are listed in the game’s menu.
Thank you so much for playing — I really hope you enjoy it! :D

Updated 2 hours ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorToastychouette
GenrePuzzle, Adventure, Platformer
Made withUnity
Tags2D, My First Game Jam, Pixel Art, Short, Unity

Comments

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Very good game

Tyvm!